Grim the Unknown2


Level KXP Priest
123 456 7
TH
1020- --- -+0
22210 --- -+1
34321 --- -+1
47.5422 --- -+2
512.5432 0-- -+3
620432 1-- -+3
735443 1-- -+4
860443 20- -+5
990543 21- -+5
10125543 320 -+6
11200553 321 0+7
12300554 432 1+7
13750655 543 2+8
141500666 654 3+9
153000666 666 6+9
163500666 666 6+10
174000666 666 6+11
184500666 666 6+11
195000666 666 6+12
205500666 666 6+13
216000666 666 6+13
226500666 666 6+14
237000666 666 6+15
247500766 666 6+15
258000776 666 6+16
268500777 666 6+17
279000777 766 6+17
289500777 776 6+18
2910000777 777 6+19
3010500777 777 7+19
3111000888 777 7+20
3211500888 887 7+21
3312000888 888 8+21
3412500999 888 8+22
3513000999 998 8+23
3613500999 999 9+23
Race Adjustments:
StrDexConIntWisChr CmlAThpTHDiv
+1+0+5+5+5+3+0 +0+0+0÷1
Requisites:Wis 12, Chr 15, Race Slots 1, Class Slots 2
Alignment:NG
HD/level:1d8
Weapon Prof.:2+level/4
To Hit Table:Pri
Save Table:Pri
Reference:Gof4
Groups:Pri, Archetype
Complexity:CF=2
"Grim the Unknown was a part of the Group of Four. He stands 5’-8” and was 150lbs. His calling was a druid. His travels led him to the Outer Planes, and Hades where he rescued the soul of Braume Doomstare by pleading with Hades wife Persephone. He defended his grove from invading avatars of 6 gods with the help of Chauntea and Krom ultimately having it become a Prime Grove of Faerun. He resides there to this day."
Race as Human. 2 for 1 trading.
Knows Priest spells. Has abilities as a Druid2.
Level 1: Free Group of Four clan patch (+1/+1 AC/saves, +2 nonweapons).
Level 5: Free Wand of Wonderousness with infinite charges.
Level 9: Free Greenswathe (+3 TN aligned intelligent Scimitar Artifact. In the hands of a druid, +2 Saves, -2 AC, +1SL of each spell level in Animal/Plant sphere, and 1S,1/d: You ignore AT part of AC.)
Level 10: Free Shard of Righting (1M,10/d: Cure Light; 1M, 8/d: Cure Serious; 1M, 4/d: Cure Critical; 1M, 2/d: Heal/Neutralize Poison/Remove Curse; 1M, 1/d: Ressurection).
Level 11: Free Shard of Finding (1M: Detect Dragons/Dragonkin; 1M, 3/w: Find Treasure; 1M, 1/d: 12d6 Cone of Cold. Glows blue if ambushed/Red if poison).
Level 12: Free Shard of Shielding (+2AC, Fire Resist, Cold Resist).
Level 13: Free Amulet of Dragon Warding made from shards (+10AT, Spell Turning).
Level 14: Free Necklace of Prayer Beads (Only bead is summons - 90% chance to call the priest's deity in material form but it had better be for a good reason!).
Level 19: Your left eye looks like a cats eye and can project an Anti-magic Ray.
Level 19: Breath Acid (dmg=1/2 current hp, reflex for half).
Level 20: Your grove becomes a Prime Grove of the planet.
Level 20: Free Athasian Spelljammer built by Sorcerer Kings with 6 huge ballista on board and a Major Helm (40Hull Points, Fly at class C, can haul 15 Tons).
New Spells:
Plant Lance (SL=4): Create CL/2 plant spears +2 (3d4+2) that attack and disappear.
Conjure Nature Elemental (SL=7): Summon a DL VII Nature Elemental.
Sanctify Sacred Site (SL=7): Remove defiling magic in a 1 mile area and creates a beacon at the center that acts as a Sunray spell to all in the mile radius.
New Items:
Ring of Flying Cirrus: 1S: 2' radius cloud forms. You can ride it. Counts as cloud for Call lightning spells. +1 E action. 1E, 1/d: Control Temperature, Obscurement, or Whirlwind all at CL=20.